Well after hard work and many changes, The Flight of the Maxima v0.4.0 has been released! Binaries for Windows and Linux can be downloaded here.
Unfortunately due to Allegro problems, we currently don’t have a Mac version. We’re working to fix this (see below). Also, if you have trouble with the binaries let us know.
For those new, The Flight of the Maxima, is a role playing game where a scientist in the future gets accidentally transported to a place that seems very behind the times, it’s a medieval world but something isn’t quite right. The game features massive open worlds, huge amounts of characters to interact with, and a lot of both mini tasks and major quests as you travel across the land to figure out where you are, what’s going on and possibly even find a way home. Or you can just accept things as they are and just mess around attacking priests and the like, your choice. More information can be found here.
The latest release includes countless bug fixes, quest development, and more graphics abstraction. Currently the game has several hours of playability in it, a central quest that has a sizable quantity of it implemented, and large areas that you can fully interact with.
For v0.4.1, we aim to elimate the final bugs to allow the main game to run on SDL without Allegro. This will faciliate building a Mac version.
For v0.5, we aim to have the main quest fully completable.